Games

I have experience working on commercial and free-to-play games. In addition to the projects listed below, I am always working on unannounced projects.

Mobile:

  • Free the Witch – Lead Game Designer. Worked on everything from mechanics, to level design, dialog and managing my own team.
  • Top Eleven – PR Assistant and Community Manager. Worked closely with various teams on the project, including game design.

Hidden Object Games:

Board Games:

  • Sacred Drop – originally created during Serbia’s first board game jam, Sacred drop is now an in-production title which is expected to hit Kickstarter this year. The game’s a 4-player card game built around a simple tug-of-war concept that’s easy to pick up on all skill levels.